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Secondary: The PLA is very effective at taking down enemy air support.The rest of the class is suited to counter enemy air support as well as playing defensively. Mini Reflex, Commando Foregrip, 30 Round Mags and the Stippled Grip Tape. Here the Holger-26 is loaded with the XRK Ultralight barrel, G.I. The G36C is an iconic AR from COD4, MW2, and MW3.
G36 CALL OF DUTY HOW TO
This class is for everyone who is wondering how to make the G36C in Modern Warfare. Tactical: Flash Grenades are great for clearing campers hiding in their safe space.Lethal: Claymores are best used to counter players running flank routes.Perk 3: Battle-Hardened to counter enemy stun and flash grenades.Perk 2: Hardline to help you get your killstreaks faster.The remainder of the class is an all-rounder, offense and defense class. The Holger-26 is loaded with the 4x Flip Hybrid scope, FSS Ranger stock, Ranger Foregrip, Stippled Grip Tape and the Recon Perk. It works great in-game modes such as Ground War and 20v20. The best thing to do is to throw a stun into the room first. Tactical: If you need to clear campers.Lethal: The Frag is great because of its ability to bounce off walls.Perk 3: Tune Up to allow your Field Upgrades to charge faster.Perk 2: Ghost to hide you from enemy UAVs.Perk 1: Double Time to keep you on your toes.The rest of the class is built for speed and aggression. The Holger-26 is loaded with the Monolithic Suppressor, FTAC 8.98 Spitfire barrel, No Stock, 30 Round Mags, and Stippled Grip Tape. Check out Class 3 where we show you how to make the G36C classic from previous MW titles. Using this can turn the weapon into an Assault Rifle. These two attachments really speed up those slow ADS and sprint-out times.Īnother great attachment is the 5.56mm conversion kit. The best attachments for the Holger-26 are the Stippled Grip Tape and the Commando Foregrip. At medium to long-range, the weapon will drop off to 5 to 6 shots. For example, in close range, the weapon will melt in 4 shots. This also depends on where the bullets land and the distance you are from the enemy player.
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